

The long awaited 8.5 update for The Pirate: Caribbean Hunt is now available!

The new ability to set anchor without the need to open the map after attacking or defending a base or port.Modifications and improvements made to Santisima Trinidad, HMS Sovereign of the Seas & the HMS Duke of Kent ships.New gunport door painting in the ship customizations.While this update focuses on an engine upgrade supporting overall functionality & performance, we are also happy to present to you some new things such as UI additions, improvements to graphic & sound FX, improved game mechanics such as AI behavior, as well as many other improvements & bug fixes.īe sure to check out the new features and additions including but not limited to: Alas there is a change in the wind! We are pleased to announce that update version 9.7 is dawning on the horizon! they are used to kill the crews(the no.It's been a while since we last published an update for The Pirate: Caribbean Hunt. your steam account.Īny insight would be appreciated. If you need a ship just send me (reply to this post) your cloud ID (7 letters) or email you used to reg. Other times, I'm careful not to touch their hull and simply board them, but each time, with each of these scenarios (except for a one rare time, so far), the ships burst into flames and sink, when it was my intention on capturing them.Īny insight would be appreciated. Sometimes it seems my grapeshot sinks them, even though their hull was never taken past yellow. For example, most of the pirate confederacy ships I've encountered, as well as random pirate ships that show-up while I'm gathering floating crates from buying drinks at the tavern. I've been having this issue with non-mission/non-quest pirate ships. I have only started playing two days ago, so I'm inexperienced, but I want to make sure I understand what is happening. There are a few Pirate ships that do that. Originally posted by sjkiser58:Yep if it's a Pirate Quest ship it cannot be boarded.
